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Sony Interactive Entertainment logo

Apply Now, Character Artist Intern- Undergraduate

Sony Interactive Entertainment · Posted 15 days ago

ic
MayaSubstance Painter3D modelingTexturingUV layoutBlendshapesPythonMaterials

Build real character models, textures, and corrective blendshapes for Insomniac Games' animation pipeline alongside senior artists during a 12-week paid internship.

Job ID: R-125852 Role Summary: Join the Animation Department at Insomniac Games and gain hands-on experience creating characters and props that contribute to game development. As a Character Art Intern, you'll work alongside experienced artists to create models, textures, and corrective blendshapes for characters and props. You'll gain practical experience with character modeling, UV layouts, and material creation while learning how these elements support animation and game production. Throughout the internship, you'll receive mentorship from senior members of the Character Art and Animation team, develop your artistic and technical skills, and contribute to projects in a collaborative game development environment. What You’ll Be Doing:

  • Create and refine 3D models and textures for characters and props used in game development.
  • Develop corrective blendshapes for characters and props to support animation.
  • Create efficient UV layouts using Maya or equivalent software.
  • Author textures and materials in Substance Painter to support character and prop development.
  • Collaborate with the Character Art and Animation team to develop and refine assets while learning game production techniques and workflows.
  • Gain hands-on experience with character art development while strengthening your modeling, texturing, and technical skills through mentorship from experienced artists.

What We’re Looking For:

  • Currently pursuing a Bachelor's degree working towards Character Art.
  • Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
  • A creative, self-motivated, and responsible approach to learning and completing assigned work.
  • Passion for video games and animation, with an interest in character modeling, texturing, and game development.
  • Python skills and previous experience with Maya are preferred.

Eligibility

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There are 53 open roles at Sony Interactive Entertainment right now. This role centers on Maya, Substance Painter, 3d Modeling, and Texturing.

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