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Engineering Manager
Take-Two Interactive · Posted 66 days ago
Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay.
Ghost Story Games is seeking a talented remote Engineering Manager to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Unique in its bold, creative vision, Judas is also built upon novel technology by which the visual world, gameplay, and story unfolds in meaningful, dynamic ways. The result is a significant and personal journey adapted to each player’s experience and offers a new approach to the art and storytelling of video games.
We are seeking an Engineering Manager to lead the finalization and polish of our dynamic gameplay and narrative systems. In this critical leadership role, you will oversee engineering teams, own major subsystems, take charge of the strategic planning, execution, and optimization required to bring these systems to a "shipping-ready" state. Beyond technical oversight, you will be responsible for developing and maintaining technical roadmaps, managing and mentoring engineering personnel, and serving as a key liaison to foster seamless collaboration with other studio disciplines.
The ideal candidate brings a proven track record of driving AAA games through to launch, pairing strong technical acumen with the meticulous care and leadership necessary to ship a robust and sustainable game.
What You’ll Take On:
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This posting is sourced from Take-Two Interactive's own career site — applying takes you there directly.
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There are 37 open roles at Take-Two Interactive right now. This role is one of 89 Engineering Manager openings in Remote and centers on Unreal Engine 4, C++, Procedural Systems, and Streaming.
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