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Intern – IT Platform Engineer
Nintendo · Redmond, WA · Posted 17 days ago
onsiteic
PowerShellBashAnsibleGitGitHubWindowsLinuxAzure
Help modernize Nintendo's IT platform by building infrastructure automation and observability dashboards during a 10-week onsite summer internship.
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DESCRIPTION OF DUTIES
- Contribute to Nintendo’s IT Platform Engineering team on infrastructure modernization and operational initiatives.
- Develop and test infrastructure automation using scripting and workflow tools.
- Advance observability and monitoring through data collection, dashboards, and reporting.
- Analyze infrastructure and operational data to identify trends and recommend improvements.
- Collaborate with engineers in project meetings and platform modernization initiatives.
SUMMARY OF REQUIREMENTS
- Pursuing a degree in Computer Science, Information Technology, Information Systems, Computer Engineering, Data Analytics, Cloud Computing or related field.
- Foundational knowledge of servers, virtualization, networking, storage, system interactions, and cloud platforms such as Azure, AWS, or GCP preferred.
- Basic scripting or automation knowledge using PowerShell, Bash, or Ansible.
- Basic understanding of Windows and/or Linux administration.
- Experience with system development technologies, patterns, and best practices.
- Familiarity with Git, GitHub, or source control concepts.
- Ability to analyze data and identify patterns or trends.
- Strong documentation and organizational skills.
- Ability to quickly learn new technologies and technical concepts.
- Proficient with Microsoft Office Suite: Outlook, Word, Excel, PowerPoint.
- Able to work 40 hours a week onsite throughout the course of the 10-week summer internship between June 14 – August 20.
Pay Rate: $35 — $35 USD
Apply on Nintendo's site →
This posting is sourced from Nintendo's own career site — applying takes you there directly.
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