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83%matchWhy you fitThis role calls for User Research and Usability Testing — tell us what you know and we'll check the rest.
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Intern - User Experience
Nintendo · Redmond, WA · Posted 17 days ago
onsiteic
User ResearchUsability TestingUX DesignWireframingPrototypingFigmaUser FlowsJourney Mapping
Help shape Nintendo's digital customer experiences by running usability studies and turning player pain points into design concepts during a 10-week summer internship.
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DESCRIPTION OF DUTIES
- Contribute to Nintendo’s Customer Experience team to conduct user research and deepen understanding of consumer experiences and engagement with digital strategies.
- Assist with user research and usability testing by preparing study materials, observing sessions, documenting findings, and identifying recurring user needs and pain points.
- Create UX design concepts and prototypes such as user flows, wireframes, and interactive mockups for Nintendo’s digital experiences.
- Evaluate customer feedback and behavioral insights to identify experience issues, improvement opportunities, and design recommendations.
- Collaborate with UX, Analytics, Voice of Consumer, Optimization, QA, and partner teams to contribute to customer-centered projects and initiatives.
- Present research findings and design recommendations through clear documentation, visual storytelling, and team presentations.
SUMMARY OF REQUIREMENTS
- Currently enrolled in a bachelor’s or master’s degree program with a graduation conferral date between May 2027 and June 2028.
- Pursuing a degree in Human-Computer Interaction, User Experience, Interaction Design, Graphic Design, Digital Media, Psychology, Cognitive Science, Information Science or related field.
- Foundational knowledge of qualitative and quantitative research methods, including interviews, surveys, usability testing, and basic data analysis.
- Ability to analyze user feedback, research findings, and behavioral insights to identify patterns, user needs, and opportunities for improvement.
- Understanding of user-centered design principles and UX processes, including user flows, wireframes, prototypes, and journey maps.
- Strong written, verbal, and visual communication skills to clearly document and present research findings and design recommendations.
- Creative problem-solving skills and the ability to translate customer needs and pain points into thoughtful design concepts.
- Ability to collaborate effectively with UX practitioners and cross-functional partners, incorporate feedback, and contribute to shared project goals.
- Familiarity with design and prototyping tools such as Figma, or a demonstrated ability to learn new tools quickly.
- Proficient with Microsoft Office Suite: Outlook, Word, Excel, PowerPoint.
- Portfolio of relevant UX research, design, or related work.
- Able to work 40 hours a week onsite throughout the course of the 10-week summer internship between June 14 – August 20.
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