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Principal Software Engineer, Rendering - Unpublished R&D Product
Riot Games · Los Angeles, CA · Posted 98 days ago
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Principal Software Engineer, you’ll work alongside other engineers to implement technical solutions at a company-wide scale. You’ll collaborate with teams to ensure high quality and stack applicability, and provide other engineers with a clear illustration of extraordinary engineering.
As a Principal Software Engineer focused on graphics on the unpublished MMO team, you are responsible for helping Riot build and deliver a brand new game! You will keep the players' experience in mind as you build rendering systems and engine features to support one of our new games. You will also work collaboratively with artists, designers, and producers to deliver genre-defining visual experiences to our players. You will also report to the Engineering Manager of the project.
Responsibilities:
- Be the rendering expert of the team
- Help build the engine technology that powers one of our new AAA games
- Deeply understand how rendering systems are interlinked and proactively work across departments to shepherd best practices and advise on all things rendering-related
- Work collaboratively with the art team to help realize the overall vision of the game
- Work to monitor and increase the performance of the game client
- Build, implement, and improve tools for artists across multiple platforms
- Work to resolve pipeline issues and to identify areas for improvement
Required Qualifications:
- 8+ years of professional programming experience as a rendering engineer
- 2+ years experience as a technical lead
- Experience working with various game engines (i.e. Unreal, Unity, etc.)
- BS or equivalent experience
- Familiarity working in an agile environment
- Experience with multithreaded programming
- Experience working on an MMO
Desired Qualifications:
…
This posting is sourced from Riot Games's own career site — applying takes you there directly.
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There are 160 open roles at Riot Games right now. This role is one of 9,091 Software Engineer openings and centers on Graphics Programming, Rendering Systems, Game Engine Development, and Unreal Engine.
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