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Senior Product Designer - Growth

RenderStreet · Remote: United States · Posted 23 days ago

Remoteic
5+ yrs expProduct DesignUser Experience DesignInformation ArchitectureFigmaUser TestingA/B TestingExperimentationValidation

Design the complete developer journey from signup to paying customer, shipping fast across high-stakes billing, pricing, and onboarding surfaces where clarity directly moves growth.

Render’s mission is simple: eliminate the tedious work of building software by providing a cloud platform that just works.

We’re evolving from the go-to platform for solo developers into the backbone for fast-scaling teams. This role sits at the heart of that shift: how a developer discovers Render, achieves their first success, and becomes a paying customer whose bill makes sense to them. That journey spans onboarding and activation, billing, payments, and pricing — the moments where trust is won or lost and where good design directly moves the business. Because the journey crosses the whole product, you won’t be siloed on a single team; you’ll work across the groups that own these surfaces — product, billing, and more — following the work wherever it leads.

This is a craft-focused IC role built for speed, scale, and variety. You won’t polish one screen for a month; you’ll ship a lot, learn fast, and raise the bar across a wide surface. The craft bar is high — this is still Render, where details matter — but here it’s expressed through velocity: designs that ship, get measured, and compound. You’ll move between a pricing page, an upgrade flow, an onboarding step, and a billing surface in the same week, and hold all of them to the same standard.

What makes this work hard and interesting: these surfaces are deceptively high-stakes. A confusing bill erodes trust as fast as a failed deploy. A pricing page that misleads costs real money and goodwill. Payments and billing are where correctness, clarity, and edge-case rigor matter as much as polish — and where “the unglamorous flow” is the product.

You’ll join a design team that takes its craft seriously, with weekly critiques and deep cross-functional collaboration. You’ll thrive here if you love fast, measurable work, hold a high bar under velocity, and want your design decisions grounded in what real users do — not just what looks good in Figma or an AI prototype.

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Related roles

This role is one of 58 Product Designer openings in Remote and centers on Product Design, User Testing, Experimentation, and Growth Design. There are 38 open roles at RenderStreet right now.

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