Get roles like this, scored and matched, in your inbox.
Sign up free →Job Opening
Senior Technical Animator - Unpublished R&D Product
Riot Games · Los Angeles, CA · Posted 98 days ago
As a Senior Technical Artist (Technical Animation) , you’ll define and maintain the systems that bring our characters and creatures to life including complex animation state machines, layered interactions, and IK-driven behaviors in our upcoming MMO. Working at the intersection of animation, design, and engineering, you’ll build scalable animation graphs, ensure believable motion, and optimize performance across a vast, dynamic world.
You’ll collaborate with animators, designers, and engineers to develop robust Unreal Engine animation systems that balance scalability, fidelity, and efficiency. As a key bridge between creative intent and technical execution, you’ll drive the evolution of our animation framework and ensure seamless, high-quality integration across the game.
Responsibilities:
- Build and maintain complex animation state machines, layered animation systems, and override logic supporting split-body for player characters, NPCs, creatures, and props.
- Collaborate with animators, character tech artists, and designers to develop efficient, believable, and tech-friendly animation flows.
- Define best practices for animation setup while owning the debuggability, documentation, maintainability, and long-term health of animation blueprints and graphs within Unreal Engine.
- Partner with engineers to build and evolve animation runtime systems and debugging workflows.
- Drive optimization efforts across animation assets and graphs to meet performance and memory targets.
- Collaborate with cross-discipline partners to ensure character systems scale effectively across massive multiplayer environments.
- Develop scalable animation retargeting strategies to support characters and creatures of varying proportions while minimizing animation counts.
Required Qualifications:
…
This posting is sourced from Riot Games's own career site — applying takes you there directly.
Get roles like this, scored and matched, in your inbox.
Sign up free →Related roles
There are 160 open roles at Riot Games right now. This role centers on Unreal Engine, Animation Blueprints, Animation State Machines, and Layered Animation Systems.
Want roles like this found for you?
Set your Focus once. Career Engine screens every new opening every week.
A scored, explained shortlist — not a keyword match — delivered weekly. Free for one profile.