Career EngineCareer Engine
Your matchExample
87%match
Why you fitThis role calls for Real-time Engines and Dcc Tools — tell us what you know and we'll check the rest.
Gap to noteAlso lists Mobile Game Development — worth confirming before you apply.

Get roles like this, scored and matched, in your inbox.

Sign up free →

Job Opening

Roblox logo

Senior Technical Artist

Roblox · San Mateo, CA · Posted 12 days ago

$230k–$282kic
7+ yrs expReal-time renderingGenerative AITerrain toolsShader developmentDCC toolsGame enginesRoblox Studio3D art pipelines

Shape the GenAI-native production pipelines and terrain and shader tooling that millions of Roblox creators use to build 3D worlds every day.

Roblox is building the future of user-generated content - a platform where millions of creators design immersive 3D worlds, characters, and experiences at scale. We're pioneering tools that blend generative AI, real-time rendering, and accessible workflows so creators of every skill level can build faster and better than ever.

We're looking for a Senior Technical Artist to sit at the intersection of art, engineering, and future technologies - shaping next-generation Terrain tools, Character systems, and AI-powered pipelines. Your work will directly influence what Roblox users experience every day.

  • Partner with engineers to actively participate in the development of new GenAI-native production pipelines implemented in our Roblox Studio
  • Be a subject matter expert on tools and technology, bring industry best practices to the 3D Art team, and share Technical Art guidance and perspective with Engineering and Product
  • Prototype and test new improvements to general creation tools like terrain tooling and shader functionality
  • Test and compare multiple generative tools and workflows, document results, and recommend best practices to the team.
  • Help develop and document new GenAI/traditional hybrid workflows, collaborating with production and technology teams to improve efficiency and creative output.
  • Engage with external creators to advise on best practices and surface opportunities to further improve workflows
  • A Bachelor’s degree or proven experience in a related CG field or computer science
  • 7+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus)
  • Strong understanding of real-time engines and DCC.
  • Strong communication and collaboration skills
  • Ability: Envision extensible and efficient creation systems, tooling implementation, and creator-friendly workflows
  • Knowledge: Strong understanding of modern real-time engines, DCC tools, and generative workflows

Annual Salary Range $229,950 — $281,690 USD

Apply on Roblox's site →

This posting is sourced from Roblox's own career site — applying takes you there directly.

Get roles like this, scored and matched, in your inbox.

Sign up free →

Related roles

This role centers on Real-time Engines, Dcc Tools, and Mobile Game Development. There are 286 open roles at Roblox right now.

Want roles like this found for you?

Set your Focus once. Career Engine screens every new opening every week.

A scored, explained shortlist — not a keyword match — delivered weekly. Free for one profile.