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Why you fitThis role calls for Frame Pacing and Device Optimization — tell us what you know and we'll check the rest.
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Software Engineer, Systems (Games and Interactive Experiences)

Meta Platforms · New York, NY · Posted 9 days ago

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Frame pacingDevice optimizationMultiplayer networkingCross-platform portingSystems programmingGame developmentMachine learning

Lead the technical strategy and roadmap for training frontier AI models to build games and interactive experiences that run smoothly on real devices.

Meta is building frontier AI models that generate production-ready software. We're looking for a systems engineer to lead and push this capability toward games and interactive experiences that run smoothly on real devices, respond instantly to input, and adapt to their hardware and platform. Your systems expertise — frame pacing, device optimization, multiplayer networking, cross-platform porting — will directly improve our models by shaping the evaluation and training data we use. As a tech lead, you will drive technical strategy, own roadmaps, and solve the most complex problems in this space.

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Related roles

This role is one of 186 Software Engineer openings in New York, NY and centers on Frame Pacing, Device Optimization, Multiplayer Networking, and Cross-platform Porting. There are 1,402 open roles at Meta Platforms right now.

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