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Why you fitThis role calls for Systems Programming and Frame Pacing — tell us what you know and we'll check the rest.
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Software Engineer, Systems (Games and Interactive Experiences)

Meta Platforms · New York, NY · Posted 9 days ago

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Systems ProgrammingFrame PacingDevice OptimizationMultiplayer NetworkingCross-Platform PortingGame DevelopmentMachine Learning

Meta is building frontier AI models that generate production-ready software. We're looking for a systems engineer to push this capability toward games and interactive experiences that run smoothly on real devices, respond instantly to input, and adapt to their hardware and platform. Your systems expertise — frame pacing, device optimization, multiplayer networking, cross-platform porting — will directly improve our models by shaping the evaluation and training data we use.

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This role is one of 186 Software Engineer openings in New York, NY and centers on Systems Programming, Frame Pacing, Device Optimization, and Multiplayer Networking. There are 1,402 open roles at Meta Platforms right now.

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Software Engineer, Systems (Games and Interactive Experiences) at Meta Platforms — New York, NY — Career Engine