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Software Engineering Manager - Engine Networking

Roblox · San Mateo, CA · Posted 6 days ago

$294k–$343kmgr
8+ yrs expC++Game NetworkingReal-Time State SyncLow-Latency SystemsNetwork InfrastructureContent DeliveryAsset StreamingTransport Protocols

Lead the team behind real-time multiplayer networking for Roblox, scaling game state delivery to millions of daily players toward infinite players in infinitely sized worlds.

The Engine Networking team plays a crucial role in every play session on the Roblox platform - delivering the game state and content necessary for seamless multiplayer experiences to millions of daily active players in real time. As an Engineering Manager for Engine Networking, you will lead a talented team of engineers in scaling our game networking technology to support infinite players in infinitely sized worlds.

  • Be a part of the leadership team , influencing the direction and priorities of your teams and the larger Engine organization.
  • Own roadmaps, projects, problems, and outcomes across their full lifecycle.
  • Participate technically through hands-on coding, coaching, code review, technical review, and architectural guidance.
  • Hire, coach, and grow engineers into technical leaders, building a high-performing team with strong engineering practices.
  • 8+ years of software engineering experience, including 5+ years in engineering leadership.
  • A track record of leading teams that build high-performance, low-latency systems, such as network infrastructure, real-time state sync, or content delivery, at the scale of millions of concurrent users.
  • Deep experience with low-level systems programming in resource-constrained, multi-platform environments (desktop, mobile, console).
  • Exceptional skills working and communicating cross-functionally with peer teams, internal and external customers, partners, and executives.
  • Nice to have: a background in game engine development, game networking, asset streaming and caching, or transport-level networking (custom protocols, congestion control, QoS, Linux networking).
  • Driven to understand how systems work at every layer, from the network stack to the game engine, and to find the root cause of problems.
  • Fluent in C++. We expect leaders to be deeply technical and able to dig into code.
  • Curious by nature and eager to keep learning - from new protocols and platforms to unfamiliar parts of new codebases.
  • A leader who builds collaborative, high-performing teams where engineers feel safe to take risks, speak up, and learn from mistakes.

…

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There are 286 open roles at Roblox right now. This role is one of 9,090 Software Engineer openings and centers on C++, Low-level Systems Programming, Low-latency Systems, and Real-time State Sync.

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Software Engineering Manager - Engine Networking at Roblox — San Mateo, CA — Career Engine