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(Spring Internship) Gaming Haptic Research Intern
Logitech · Hsinchu, Taiwan · Posted 9 days ago
March 1, 2027 (Mon) ~ June 30, 2027 (Wed) - Spring Internship Period
The Team and Role: Study, design, and improve the algorithm for Gaming Haptic features for Logitech Gaming products.
Your Contribution: Be Yourself. Be Open. Stay Hungry and Humble. Collaborate. Challenge. Decide and just Do. These are the behaviors you’ll need for success at Logitech.
The Embedded Software team has been studying innovation and proper algorithms for the Gaming Haptic effect. The research topics includes
- MCU (Nordic, STM, Artery microprocessor) code design for Haptic effects (driven by coil motor)
- Execute improvement for Haptic algorithm
- Implement your idea through proof-of-concept, and validate
The objective is to have a good understanding regarding how a Gaming Haptic effect is designed, and how to improve the algorithm under certain Hardware conditions.
Key Qualifications: For consideration, you must bring the following minimum skills and behaviors to our team:
- Python programming skills
- C, C++ programming skills
- Knowledge of hardware design
In addition, preferable skills and behaviors include:
- Understanding of the architecture of microprocessor
Education:
- SW, EE Bachelor or Master degree
Across Logitech we empower collaboration and foster play. We help teams collaborate/learn from anywhere, without compromising on productivity or continuity so it should be no surprise that most of our jobs are open to work from home from most locations. Our hybrid work model allows some employees to work remotely while others work on-premises. Within this structure, you may have teams or departments split between working remotely and working in-house.
This posting is sourced from Logitech's own career site — applying takes you there directly.
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This role centers on Python, C, C++, and Hardware Design. There are 221 open roles at Logitech right now.
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