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Sr. Technical Animator, VR
Axon Enterprise · Washington, DC · Posted 3 days ago
Own the animation pipeline and systems for standalone-headset VR police training, turning mocap into believable NPC behavior within tight mobile performance budgets.
Join Axon and be a Force for Good.
Join Axon and Be a Force for Good
At Axon, we're committed to our mission of Protecting Life. We stand at the forefront of tackling society's most pressing safety and justice challenges. Our approach combines innovative devices and cloud software into a comprehensive ecosystem, all driven by collaboration, empathy, and diverse perspectives from those we serve and work with. At Axon, you're not just a team member; you're a key player in a global mission to make a significant difference. We connect with candor and care, seeking out diverse perspectives from our customers, communities and each other. We are on a moonshot mission to reduce police-related gun violence by 50% over the course of 10 years.
Build VR Solutions for Social Good
Police primarily go through 40 hours of in-service training a year outside of the academy, and most of that time goes to topics like firearm and CPR recertification. There is not enough time to train on everything police need to be aware of. Officers who do learn a skill at in-service practice it once or twice, then are expected to remember it eight months later, under stress. Our goal is training that is more accessible, more memorable, and done more frequently. We call this "Roll Call" training: training that can be done before and after a shift to keep skills sharp.
Public-safety training is broken. Today's training is ineffective, not scalable, and expensive. Axon's VR team creates engaging, effective training with scenario feedback, including Community Engagement Training and less-lethal weapon training (like TASER), so officers are prepared to use alternatives to Use of Force.
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There are 504 open roles at Axon Enterprise right now. This role centers on Unity, Motion Capture, Rigging, and Animation Systems.
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