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Why you fitThis role calls for Significant Programming Ability and 3d Math — tell us what you know and we'll check the rest.
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Job Opening

Naughty Dog logo

Technical Game Designer

Naughty Dog · Santa Monica, CA · Posted 3 days ago

hybridic
C++C#Lua3D mathgameplay scripting3D level editorsgame prototypingAI behavior design

Help prototype combat encounters, narrative sequences, and enemy behaviors for Naughty Dog's brand-new single-player game, taking them from prototype into production.

This position is for a temporary engagement through our staffing partner, DZConneX Services. Candidates must be authorized to work in the United States for this position.

This hybrid role will be based in Santa Monica, CA.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5 . We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we’re busy at the kennel working on a brand-new single player game that we're excited about and we'd love to find talented individuals to join us.

In this role you’ll be responsible for prototyping gameplay using our in-house tools and scripting language, which could range from combat encounters to narrative sequences to player mechanics and enemy behaviors. Then working across departments to bring your prototypes into production and polish your work to the high level of quality Naughty Dog is known for.

We’re looking for self-motivated, proactive designers who enjoy creating unique experiences and can combine their technical and creative skills while iterating rapidly.

  • Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors
  • Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
  • Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you’re owning
  • Additional responsibilities may be assigned as needed

What skills you’ll use:

…

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This role centers on Significant Programming Ability, 3d Math, C++, and C#. There are 17 open roles at Naughty Dog right now.

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