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VFX Artist II - Unpublished R&D Product
Riot Games · Los Angeles, CA · Posted 98 days ago
Riot VFX Artists design and implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay, enabling teams to build beautiful, performant, and expressive game experiences.
As a VFX Artist II on an unpublished R&D product, you will be foundational in developing the visual identity of new gameplay experiences. Your work will empower rapid iteration, unblock engineering and design, and establish the visual groundwork for the product’s long-term development. You will partner across disciplines to contribute to a cohesive and exciting end product. You will create aesthetically astounding visual effects that communicate essential game information, and define the workflows that enable scalable content creation. You will operate directly inside the game engine, leveraging your experience to accelerate delivery, reduce iteration time, and create a strong foundation for future art direction and team expansion. This role will report to the Senior Manager of Art Direction.
Responsibilities:
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There are 160 open roles at Riot Games right now. This role centers on Vfx, Unreal Engine, Unity, and Particle Systems.
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