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Machine Learning Engineer, GeForce G-Assist
NVIDIA · Santa Clara, CA · Posted 21 days ago
Build an AI assistant that runs locally on GeForce GPUs with SLMs, RAG, and agentic workflows—balancing model capability with real-world performance.
At NVIDIA, we’re building GeForce G-Assist — an on-device AI assistant that combines Small Language Models (SLMs), retrieval systems, and hybrid cloud capabilities to deliver responsive, context-aware assistance inside the GeForce ecosystem. We work closely across engineering and product teams to ensure G-Assist performs reliably in real-world scenarios.
What you'll be doing:
- Together, we focus on how models behave in production, not just on benchmarks. Evaluate and improve Small Language Models used in GeForce G-Assist, with an emphasis on accuracy, robustness, and conversational reliability. Identify and mitigate conversation and context contamination, including state drift, prompt leakage, and retrieval cross-talk.
- Work with SLM and VLM architectures to support text and multimodal interactions. Collaborate on hybrid architectures that combine local SLMs with cloud-based models. We value engineers who enjoy thinking across the full system—from model behavior to runtime performance.
- Optimize local inference using llama.cpp, including quantization, memory usage, and performance tuning. Read, write, and optimize C/C++ code in performance-critical paths.
- Design and integrate retrieval-augmented generation (RAG) systems that ground responses in system and user context. Support agentic AI workflows, enabling planning, tool use, and multi-step execution.
What we need to see:
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This posting is sourced from NVIDIA's own career site — applying takes you there directly.
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This role is one of 16 Machine Learning Engineer openings in Santa Clara, CA and centers on C/c++, Python, Small Language Models, and Llama.cpp. There are 2,109 open roles at NVIDIA right now.
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