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Research Scientist, AI for Graphics and Gaming - New College Grad 2026
NVIDIA · Santa Clara, CA · Posted 7 days ago
Train foundation models on thousands of GPUs and ship neural rendering and world-model features directly into games played by millions of players.
We are now seeking a Research Scientist in Generative AI for Graphics and Gaming! NVIDIA is seeking world-class deep learning researchers to build the next generation of AI for graphics and gaming—from neural rendering and real-time image/video generation to world models, AI-driven characters, and LLM-powered game experiences. Join our Applied Deep Learning Research team, renowned for revolutionizing real-time graphics with powerful AI technologies like DLSS. You’ll have access to abundant GPU compute to explore ambitious ideas and train large models at scale.
We prioritize step-change research that delivers undeniable user experience improvements, not incremental benchmark gains. You’ll work across multiple organizations at NVIDIA to drive fundamental AI research all the way into shipping products used by millions of players. Our team pushes the limits of real-time graphics and interactive storytelling experiences using the latest advances in AI. If you’re passionate about deep learning, real-time graphics, and delivering transformative technology directly into games and graphics applications, you’ll be a great fit. In this role, you will conduct cutting-edge research, train advanced models, prototype in real-time engines, and work with product, driver, and hardware teams to bring your ideas to market.
What you'll be doing:
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This posting is sourced from NVIDIA's own career site — applying takes you there directly.
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This role is one of 39 Research Scientist openings in Santa Clara, CA and centers on Pytorch, Deep Learning, Distributed Training, and Multi-gpu Training. There are 2,109 open roles at NVIDIA right now.
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